Doom ported to Raspberry Pi RP2040
Doom has been ported to all sorts of platforms, including ESP32 platforms with 4MB PSRAM but “RP2040 doom” port of Doom to the Raspberry Pi RP2040 is more challenging, since RAM is limited to the measly 264KB built-in into the microcontroller, and for boards with only 2MB flash like the Raspberry Pi Pico, storage capacity becomes an issue. But Graham Sanderson solved all those issues by compressing the data, changing the code to use less RAM, making full use of the two Arm Cortex-M0+ cores, both overclocked at 270 MHz, in order to run Doom (DOOM1.WAD) on Raspberry Pi Pico at 320×240 resolution @ 60 fps, and the full Ultimate Doom and DOOM II WADs expected to fit into Raspberry Pi RP2040 boards with 8MB SPI flash. The port was based on Chocolate Doom, OPL2 emulation for audio support was derived from the emu8950 project, and sound effects were compressed […]