A few days ago, I saw some benchmark results showing Xiaomi M3 smartphone powered by Snapdragon 800 SoC getting a ridiculous score above 80,000 points in Antutu, but thought it was really odd, and it turned out to be a fake Antutu screenshot. The actual scores for Snapdragon 800, are much lower, yet one of the fastest mobile platform ever, according to benchmarks performed by Engadget, which hold of Qualcomm Snapdragon 800 Tablet and Smartphone MDPs. Engadget provided comparison of the benchmark for 12 devices, but I selected the 4 most powerful of the lot in the table below. S800 MDP tablet (MSM8974) S800 MDP phone (MSM8974) Samsung Galaxy S4 (Exynos 5 Octa) Nvidia Tegra 4 ref device Quadrant 2.0 20762 22022 13326 16436 Vellamo 2.0 2997 2914 1977 N/A AnTuTu 3.x 35783 33828 28167 36305 SunSpider 0.9.1 (ms) 543 566 732 499 SunSpider 1.0 (ms) 657 674 N/A N/A […]
Bsquare Announces Qualcomm Snapdragon 800 Series Mobile Development Platforms
BSQUARE has recently announced the availability of its Qualcomm Snapdragon 800 Mobile Development Platform (MDP), based on Qualcomm Snapdragon 8974 (LTE), which will be released both in tablet and smartphone form factor. This development platfom has been designed for application developers and device manufacturers so that they can develop, test, optimize and showcase apps in Android 4.2.2 powered by the latest Qualcomm SoCs. Snapdragon 800 Tablet and Smartphone MDP specifications: SoC – 8974 Quad Core Krait 400 Snapdragon Processor @ 2.3GHz with Adreno 330 embedded GPU and Hexagon v5 QDSP6 Memory and Storage – N/A, apparently you don’t need to know… Display: Tablet MDP – 11.6” 1080p HD Multitouch Display Smartphone MDP – 4.3” 720p HD Multi-touch display Video Playback – UltraHD/4K video support via HDMI output Camera – 12MP rear camera w/ Flash (1080p HD @ 30fps) & 2MP front facing camera (1080p HD @ 30fps) Audio – Surround sound […]
Vivante GC4000 is The Best Mobile GPU… When It Comes to Accuracy
Most of the time, mobile GPU comparisons involve benchmarks such as Antutu, Nenamark 2, etc…, or people may consider which games will be able to run smoothly with a particular device, but we seldom compare image quality, for the simple reason it’s usually more difficult to achieve. YOUi Labs has just done that, however, by running the shader code below on several hardware platforms, mainly Android tablets, with the most common mobile GPUs, and used the results obtained with a Desktop PC GPU, Nvidia Geforce GT 630M, has a reference.
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precision highp float; uniform vec2 resolution; void main( void ) { float x = ( 1.0 – ( gl_FragCoord.x / resolution.x )); float y = ( gl_FragCoord.y / resolution.y ) * 26.0; float yp = pow( 2.0, floor(y) ); float fade = fract( yp + fract(x) ); if(fract(y) < 0.9) gl_FragColor = vec4( vec3( fade ), 1.0 ); else gl_FragColor = vec4( 0.0 ); } |
Here are the results: The worst GPUs are Mali-400 MP4 in Exynos 4412 and Geforce ULP in Tegra 3, which can respectively only show 5 and 8 lines before degradation, and the top two GPUs are Qualcomm Adreno 225 in MSM8660A, and Vivante GC4000 in HiSilicon K3V2 processor. Imagination Technologies SGX544 and ARM Mali-T604 also provide decent results, but […]
$149 Inforce Computing IFC6410 Board Features Qualcomm APQ8064 Quad Core SoC
I’ve only seen Qualcomm SoC in smartphones and tablets, as well as their own development boards, but Inforce Computing has just changed that thanks to IFC6410 single-board computer powered by Qualcomm Snapdragon S4 Pro APQ8064 quad core krait processor @ 1.7GHz. This Pico-ITX SBC comes with 2GB RAM and 4GB eMMC flash, HDMI out, Gigabit Ethernet, Wi-Fi and more. Here are the specifications of this board: SoC – Qualcomm Snapdragon S4 Pro APQ8064 Quad Core Processor (1.7GHz) + Adreno 320 GPU System Memory – 2GB on-board PCDDR3, up to 533MHz Storage – 4GB eMMC + μSD card connector + SATA interface Connectivity: 802.11 b/g/n WiFi (Atheros QCA6234) Bluetooth 4.0 (Atheros QCA6234) 10/100/1000bps Ethernet (Atheros 8151) Video and Audio Interfaces: μHDMI (1080p) LVDS MIPI-CSI2 (4-lane, up to 20MP camera) HD Audio and Mic-in USB – 2x USB 2.0, 1x USB OTG Misc I/O – 1x I2C, 1x SPI, 1x UART, UIM, […]
Open ARM GPU Drivers FOSDEM 2013 Video and Call to ARM Management
As I previously wrote, FOSDEM organizers are slowly uploading FOSDEM 2013 videos. One of the most interesting talk “Open ARM GPU Drivers” is now available. I’ve also uploaded it to YouTube (embedded below) to give it more exposure. Luc Verhaegen has also written a recent blog post entitled “Hey ARM!” where he announces the release of the modified source for Quake 3 Arena demo, and asks ARM to join them in making an open source driver. Open ARM GPU Drivers @ FOSDEM2013 This session covers the following key points: Problem – Binary drivers are mainly designed to run in Android, and it’s very difficult to have proper GPU drivers for Linux, and companies are not interested to release open source drivers or even just documentation, as they are not convinced it will benefit them in any way. Legal – This is actually the main issue, as open sourcing existing driver […]
Qualcomm CES 2013 Keynote Was (Mostly) a Waste of Time
Don’t get me wrong Qualcomm makes awesome processors, but as a blogger I already had a fairly negative opinion of Qualcomm when it comes to press releases about their new processors since they usually do not release any details. Yet I was naively thinking I could learn about Qualcomm upcoming products at their keynote, and I was (mostly) completely wrong. If you haven’t watched it yet and want to enjoy a 1h30 show, go watch the on-demand video, where you’ll see current Windows RT products based on Qualcomm, upcoming movies (Pacific Rim and Star Trek), Big Bird, Nascar and Maroon 5. However, if you want to learn about Qualcomm and be fed with geeky stuffs, don’t waste your time. I’ve still been able to extra a little bit of useful information, and got some more info from other sites, and amazingly Qualcomm’s own press releases. Unless you’re high after smoking […]
Qualcomm Vuforia SDK 2.0 Augmented Reality Development Kit Leverages the Cloud
Qualcomm has just announced their new Vuforia SDK 2.0 for Android and iOS to enable developers to create augmented reality applications for those platforms. Key new features include: Cloud Recognition Service – Up to now developers were limited to about 100 images on the target device due to limited storage space, but thanks to the Cloud recognition service, apps can “see” more than 1 million images, creating new mobile augmented reality (AR) opportunities for retailers and publishers. For example, every product (or image) in a store can bring associated content from the retailer’s website and render it directly on top of the product (or image). Watch American Apparel AR app video demo for an example of such app. The Cloud Recognition service requires a Vuforia Web Services account which is free for developers (Limited to 1,000 images, 3000 events per months), but is subject to fees for businesses. User-Defined Targets […]
Qualcomm Announces SnapDragon S4 MSM8226 & MSM8626 Quad Core Cortex A7 Processors
After news of an AllWinner A31 Tablet earlier today, here’s an other quad core Cortex A7 processor announcement, as Qualcomm has recently added of 2 new chipsets to its Snapdragon S4 family of mobile processors: the MSM8226 and MSM8626 featuring 4 ARM Cortex A7 core and Adreno 305 GPU. The processors support 1080p video playback and up to 13MP cameras. Both processors are built using 28nm technology node, and will be ready for customer sampling by Q2 2013 for UMTS, CDMA and TD-SCDMA. These 2 chipsets will incorporate WTR2605, a new multi-mode radio transceiver, specifically designed and optimized to address China requirements such as support for TD-SCDMA, CDMA 1xAdv and HSPA+. The WTR2605 transceiver comes with an integrated, high-performance GPS core with GLONASS and Beidou support, and is said to offer 40 percent power savings and 60 percent smaller footprint compared to previous generations. The company will also provide Qualcomm […]