GPU compute promises to deliver much better performance compared to CPU compute for application such a computer vision and machine learning, but the problem is that many developers may not have the right skills or time to leverage APIs such as OpenCL. So ARM decided to write their own ARM Compute library and has now released it under an MIT license. The functions found in the library include: Basic arithmetic, mathematical, and binary operator functions Color manipulation (conversion, channel extraction, and more) Convolution filters (Sobel, Gaussian, and more) Canny Edge, Harris corners, optical flow, and more Pyramids (such as Laplacians) HOG (Histogram of Oriented Gradients) SVM (Support Vector Machines) H/SGEMM (Half and Single precision General Matrix Multiply) Convolutional Neural Networks building blocks (Activation, Convolution, Fully connected, Locally connected, Normalization, Pooling, Soft-max) The library works on Linux, Android or bare metal on armv7a (32bit) or arm64-v8a (64bit) architecture, and makes use […]