About one year ago, ARM announced the Mali-T604 GPU which has yet to be used in current products. Yet today, ARM announced an even more powerful GPU called Mali-T658 in Tokyo at Japan ARM Technical Symposium. Mali T658 is based on Midgard GPU architecture (as is Mali T604) which allows great GPGPU capabilities thanks to three types of pipeline (‘tri-pipe’) optimized repetitively for arithmetic, load/store and texturing. The GPU will also support standard graphics APIs such as Khronos OpenGL ES, OpenVG andMicrosoft DirectX® 11) as well as Compute APIs such as Khronos OpenCL (Full Profile), Google RenderScript compute and Microsoft DirectCompute. Performance-wise, Mali-T658 has twice as many shader cores and double the arithmetic pipelines per core which means the GPU can offer up to 10 times the performance of the Mali-400 MP GPU. On the compute side, Mali-T658 provides 4 times the processing power of Mali-T604. Mali-T658 will work with […]
Embedded Linux Optimization Techniques – ELCE 2011
Benjamin Zores, Alcatel-Lucent, describes different optimization techniques (focusing on hardware choice and software architecture) that can be used to improve the performance of embedded linux at Embedded Linux Conference Europe 2011. Abstract: This presentation provides a series of techniques that can be used for Linux embedded systems fine-grain tuning and performances optimization. Embedded systems are, by definition, always limited in terms of resources while people keep on trying to use desktop-oriented software on top of it. This talk presents a series of tips that can be used to actually measure, find and isolate bottlenecks in your system, whether it is by complete system profiling or software architecture optimization. Focus is also made on the traditional caveats that need to be avoided for your system not to be slow by design. You can also download the presentation slides. Jean-Luc Aufranc (CNXSoft)Jean-Luc started CNX Software in 2010 as a part-time endeavor, before […]