GCW Zero Handheld Console Runs 3D Games via Open Source Vivante GPU Drivers (Etnaviv)

GCW Zero is an open source handheld gaming console featuring Ingenic JZ4770 MIPS processor with Vivante GC860 GPU, 512MB RAM, 16GB internal storage, and a 3.5″ LCD with 320×240 pixels. The device runs Linux (OpenDingux) , and retro games and emulators. GCW Zero had a successful kickstarter campaign, and is now available in a few shops such as ThinkGeek (US), DragonBox (EU) for $150 / 125 Euros. Today, I’m writing about this console, not because of amazing specs, nor price, but because it could be the first  device with an embedded SoC that retails with an open source GPU driver. In September of this year, GCW Zero received a firmware update with Etnaviv GPU driver for Vivante GC860 adding support for 3D games via OpenGL ES support. The video below shows Quake 3 Arena running on the game console with the Etnaviv drivers. Lots of OpenGL ES1 and 2 features […]

Most Embedded GPUs Do NOT Support Hardware Video Decoding Acceleration. The VPU Does.

Many people seem to get confused with the actual function of GPUs used in embedded (ARM / MIPS) SoC, and I can often read comments similar to “with lima drivers we should get video decoding in XBMc soon”,  and I’ve just received any email reading “My main task is to build a full hd media player based on ffmpeg with hardware decoding acceleration for Linux. Is it possible with mali400mp4?”. So I’ve decided to write a short post about it to make things a bit more clear. Contrary to GPUs in the PC world, embedded GPUs only take care of 3D, and sometimes 2D graphics, and leave video encoding and/or decoding to another block called Video Processing Unit (VPU). There’s at least one exception with Broadcom Videocore IV GPU as found in the processor used in the Raspberry Pi that apparently takes care of 2D & 3D graphics as well […]

Practical Applications and Benchmarks of GPU Computing via RenderScript and OpenCL with ARM Mali-T6XX GPU

Since the announcement of ARM Mali-T604 in 2010, ARM has explained that GPGPU (General Purpose computing on GPU), aka GPU Compute, would be one of the key features of their new Mali graphics processor, and the company now expects GPGPU to become mainstream in embedded and mobile devices in 2014 and beyond. I’ve just come across a presentation by Roberto Mijat, technical marketing manager at ARM, entitled “Unleashing the benefits of GPU Computing with ARM Mali” which shows practical applications and use cases where the use of RenderScript, or OpenCL can make massive performance improvements, at much lower power consumption, over the same parallel tasks processed by the CPU only. Let’s have a look at some of the most interesting slides. GPU compute can be used for multiple applications in mobile, multimedia, and automotive sectors. GPU Compute for H.265 / HEVC HEVC aka H.265 is the next generation codec providing […]

Linux Kernel 3.12 Released

Linus Torvalds has announced the release of Linux Kernel 3.12: I was vacillating whether to do an rc8 or just cut the final 3.12, but since the biggest reason to *not* do a final release was not so much the state of the code, as simply the fact that I’ll be traveling with very bad internet connection next week, I didn’t really want to delay the release. Sure, we had a number of driver reverts, and there was an annoying auto-NUMA memory corruption fix series, but none of it was really worth delaying 3.12 for. But the fact that I’m going to be (effectively) off-line next week means that I’m *not* opening the merge window for 3.13 yet – since I won’t have the bandwidth to really do merges anyway. That doesn’t mean that you can’t send me pull request for the merge window early, of course – maintainers can […]

ARM Unveils Mali-T720 and Mali-T760 GPUs

ARM has recently announced two new Mali GPUs: Mali-T760 for high-end smartphones and tablets, and Mali-T720 for entry-level devices, but with better performance and energy performance compared to previous cost-optimized Mali GPUs, as well as OpenGL ES 3.0 support. These new GPUs have already been licensed by companies such as MediaTek, Rockchip, Samsung and LG Electronics.   Mali-T760 GPU ARM lists the key benefits and features of the ARM Mali-T760 GPU as follows: An increase in energy efficiency and performance of approximately 400 percent over the ARM       Mali-T604 GPU; Scaling to 16 shader cores, which doubles the previous generation, plus an increase in both performance per shader core and overall performance; Reduction of internal and SoC bandwidth utilization, significantly reducing energy consumption, enabled by ARM Frame Buffer Compression (AFBC), and Smart Composition, delivering more than 50 percent reduction in total memory bandwidth utilization; Simplified implementation through reduced wire count and […]

ARM TechCon 2013 Schedule – ARM Servers, Internet of Things, Multicore, Hardware and Software Optimization and More

ARM Technology Conference (TechCon) 2013 will take place on October 29 – 31, 2013, in Santa Clara, and the detailed schedule for the event has just been made available. In the previous years, the conference was divided into  Chip Designs day (1 day), and the other 2 days were reserved for Software & System Design, but this year it does not appear to be the case. Whether you’ll be able to attend the event or not, it’s worth having a look at what will be discussed there in order to have a better understanding of what will be the key ARM developments in the near future in terms of hardware and software. There will be around 90 sessions categorized into 15 tracks: Accelerating Hardware Development – This track explores the resources, tools, and techniques that designers can employ to quickly bring hardware to market. Topics include multicore design, ARM IP, […]

Rockchip SoCs Comparison Table, RK32xx Quad Core Cortex A12 Coming Up in 2014

They guys at Linux Rockchip have setup a comparison table between Rockchip processors, but it’s not quite complete yet, and Rockchip noticed it, so they’ve just sent them the most recent Company Presentation that provides more details, including a roadmap. In this documentation, we can see the company targets different types of products with their SoCs: Android OTT dongle/box (aka mini PC, HDMI TV dongles…) – RK2928, RK3066, RK3068, and RK3188 Tablets – RK2926, RK2928, RK3028, RK3066, RK3168, and RK3188 EPD E-Book – RK2818, RK2906 and RK2918 MP3 player – RKnanoC On page 12 of the presentation, they have a convenient comparison table for the SoC used in mini PCs and Tablets. Series RK2926 /RK2928 RK3066 /RK3068 RK3168 RK3188 Process 55nm 40nm 28nm HKGM 28nm HKGM CPU Cortex A9 Dual Cortex A9 Dual Cortex A9 Quad Cortex A9 MAX CPU Frequency 1.0 GHz 1.6 GHz 1.2 GHz 1.6 GHz L1 […]

Google Releases Android 4.3 Jelly Bean, Unveils New Nexus 7 Tablet

Yesterday was a big day for Google with several important announcements, including the Chromecast HDMI TV dongle, an updated version of Nexus 7 tablet, and the release of Android 4.3, still codenamed Jelly Bean. In this post, I’ll start with the hardware, and move to explain what’s new with Android 4.3, and where you can download source and images for your device. New Nexus 7 The new Nexus 7 tablet will run Android 4.3 on the following hardware: SoC – Qualcomm Snapdragon S4 quad-core processor @ 1.5GHz with Adreno 320 GPU @ 400MHz System Memory – 2GB RAM Storage – 16GB to 32GB of storage Display – 7″ IPS display (1920 x 1200) Connectivity – Dual band 802.11a/b/g/n WiFi (2.4G/5G), Bluetooth 4.0, and NFC Camera – 5MP rear camera and 1.2MP front camera Video Output –  HDMI output (via SlimPort) Audio – Stereo speakers, 3.5mm headphone jack, microphone USB – […]

UP 7000 x86 SBC