Imagination DXTP GPU promises 20% higher power efficiency compared to DXT GPU for mobile devices and laptops

Imagination has announced the DXTP GPU for mobile and power-constrained devices with up to 20% greater power efficiency than its predecessor, the D-Series DXT GPU for longer battery life for AI applications or complex games.

The company says the GPU is suitable for gaming, user interfaces, graphics-rich applications, computer vision, generative AI, and other AI applications designed to run on smartphones, tablets, laptops, desktops, or non-safety automotive products.

Imagination DXTP power-efficient GPU

Imagination DXTP highlights:

  • Two off-the-shelf configurations:
    • DXTP-48-1536
      • 48 GPixel/s
      • 1.5 TFLOPS FP32 (1536 FLOPs/Clock)
      • 3 TFLOPS FP16
      • 6 TOPS INT8
      • 48 ppc Bilinear 3D Textured
      • Up to 96 ppc 2D Dual Rate Mode
    • DXTP-64-2048
      • 64 GPixel/s
      • 2 TFLOPS FP32 (2048 FLOPs/Clock)
      • 4 TFLOPS FP16
      • 8 TOPS INT8
      • 64 ppc Bilinear 3D Textured
      • Up to 128 ppc 2D Dual Rate Mode
  • Bus Interface – AXI, ACE-Lite
  • Compression
    • PVRIC5 Lossless and Lossy Framebuffer Compression
    • ETC and ASTC LDR and HDR Support
  • Microarchitecture improvement – DXTP delivers higher sustained performance, faster compute scheduling, and 50% more geometry throughput compared to the DXT, as well as higher energy efficiency than DXT thanks to microarchitectural improvements that boost FPS/W by up to 20% on “popular graphics workloads”.
  • New features – Hardware-based virtualization for fully secure GPU multitasking, asynchronous compute for the simultaneous processing of graphics and compute workloads and
    a frame buffer compression solution that allows for bandwidth reduction without compromising display quality.
  • Compute Software – Optimized OpenCL compute libraries (imgNN, imgFFT, imgBLAS) enable up to 4x better performance for AI applications compared to open-source offerings. Reference kits for oneAPI and TensorGraph are also provided, as well as optimized LiteRT support for high-performance AI on Android.
  • Supported OS and API –  Linux and Android with support for OpenGL ES 3.2, OpenCL 3.0 FP, and Vulkan 1.4. OpenGL 4.6 is supported via Zink

Imagination shared some power-efficiency numbers comparing DXTP and DXT GPUs, but it’s not super useful as they decided to keep the workloads used confidential… likely a lawyer’s idea…

DXTP vs DXT GPU power efficiency comparision

I suspect it’s a combination of games and AI-powered applications… At least the company is already working on chips based on the DXTP GPU:

Zelos is integrating the advanced, power-efficient compute ofImagination DXTP into our upcoming chip. Imagination’s GPUs combine the performance of ultra-parallel processing with the flexibility that comes from a highly programmable architecture, making them the ideal platform for accelerating our AI models.

Here, Zelos is not the watchmaking company, but Zelos Technology which specializes in autonomous vehicles. A few more details may be found on the product page, and there’s also a webinar on March 5 if you want to learn more.

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